2D Game Character Exhibits Anomalous Growth Behavior

rank 0 · 0 points · 1 sources · primary Hacker News Front Page

open source

Summary

A 2D game character, Leo, grows 3% taller every time he walks due to inconsistent animation canvases, causing the game to feel 'wrong'. The issue is resolved by fixing the character's scale.

Why it matters

Medium

Related coverage

Hacker News Front PageOur 2D game character grew 3% taller every time he walked5/28/2026, 8:10:42 AM

Post Stream

Flat, source-grounded posts. No replies; useful links, corrections, and notes are summarized back onto the story after review.

Local fixture mode allows posting. Production posting requires Google login and write-rate limits.

No posts have been added to this cluster yet.

Rank history