2D Game Character Exhibits Anomalous Growth Behavior
rank 0 · 0 points · 1 sources · primary Hacker News Front Page
Summary
A 2D game character, Leo, grows 3% taller every time he walks due to inconsistent animation canvases, causing the game to feel 'wrong'. The issue is resolved by fixing the character's scale.
Why it matters
Medium
Related coverage
| Hacker News Front Page | Our 2D game character grew 3% taller every time he walked | 5/28/2026, 8:10:42 AM |
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